The Spectre of Death [1.1]
The Spectre of Death » Devlog
There have been some major changes to this story, and I'm happy to introduce my first-ever patch note release!
The Spectre of Death [1.1]
- Changed title of the game to “The Spectre of Death”
- Added coding for manual name input
- Edited game description to include reference to player character naming
- Expanded opening sequence
- Revised the Traffic Stop ending for phrasing and tone
- Added Player Character x Charlie romance arc
- Altered endings to include romantic arc variants
- Removed unnecessary variables in Home Arc
- Added happy endings for the Lunch Date arc
- General passage length trimming
- Added switch-over to the Lunch Date arc if the player character called Charlie before arriving
- Pulled certain details from Trauma Attack string
- Removed unnecessary variables from the Lunch Date arc
- Fixed string error in transition from Lunch Date to Hospital
- Removed references to real locations and brands
Files
TheSpectreofDeath_Final.html Play in browser
Jan 21, 2024
The Spectre of Death
A macabre text adventure of trauma and rebuilding.
Status | In development |
Author | valrose |
Genre | Interactive Fiction |
Tags | Multiple Endings, Narrative, Singleplayer, Text based |
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